Description: There’s writing for games, and then there’s narrative design. Writing is what you might expect, being the words that come from character’s mouths and the world lore the team can draw on for inspiration. A narrative designer takes this further to integrate the story experience into the gameplay itself, and requires a much more intimate understanding of the player as the protagonist in your story, and we’ll use the Forest Paths Method for Narrative Design to learn some simple and practical ways to do this.
PLEASE NOTE Technology required: A laptop or tablet, browser with latest updates installed, internet access. A Miro account is not necessary, but may be useful if participants wish to save their work.